v1.1.8.7
o/
I've seemed to gain control of updates again I'll have to prevent that itpok guy from making changes to the addon
Items & Armor
Added Raw Duck
Added Cooked Duck
Added Smoked Beetroot
Added Shade Haxel
Added Cobalt Haxel
Added Radium Haxel
Added Aqua Ring
Added Aqua Gem
Added Gravity Ring
Added Gravity Gem
Added Jackhammer
Added Warped Sporeshroom Stew
Added Crimson Sporeshroom Stew
Hellish Soup now gives Fire Resistance
Holy & Galaxy Arrows now have a particle trail
And can now go into offhand!
Darkness & Med ring are now held properly
Sundial will now work with unbreaking
Added more Trim support to robes
Sentry
Blocks & Ores
Added Trapdoors
Astral
Cobalt
Death
Demonic
Galaxy
Godly
Hellish
Holy
Medic
Molten
Onyx
Radium
Shade
Void
Nebula
Added Bulbs
Astral
Death
Demonic
Galaxy
Godly
Hellish
Holy
Medic
Molten
Nebula
Onyx
Radium
Shade
Void
Added Cut Block & Cut Slabs
Astral
Death
Demonic
Galaxy
Godly
Hellish
Holy
Medic
Molten
Nebula
Onyx
Radium
Shade
Void
Added Deepslate Holy Ore
Added Stone Hellish Ore
Added Deepslate Shade Ore
Added Deepslate Cobalt Ore
Added Flint Crate
Added Rotten Flesh Crate
Mobs & Trades
Added Duck
Dragon (Sparky) is no longer a WIP
Crafted
Ranged & Melee weapons & Godly Amor or better highly recommended
Furnace Golem spawns mods differently
has a cap on how many mobs a a time
no longer spawns on top of itself
will automatically despawn the reinforcements after 30 seconds of existing
Listener no longer spams the hurt sound when hit
Listener will now target you automatically
Mini Demonic Allay is slightly bigger
Mushroom Buddy can spawn as 3 more Variants
Scrapper now trades 2 Iron Tokens for a Ruin Key
Crimson Sporeshroom when milked (with bowl) now gives Crimson Sporeshroom Stew
Warped Sporeshroom when milked (with bowl) now gives Warped Sporeshroom Stew
Nebula bug's loot is now affected by looting
Bone Bear's Loot is affected by looting
Mushroom Buddy's loot is affected by looting
Sporefish's loot is now affected by Looting & Fire Aspect
Snowmans's loot is now affected by Looting
Recipes
Raw Iron, Copper, and Gold Blocks can now be smelted into blocks
Blast furnace only!
Raw Ore blocks can now only be smelted into block when using a Blast furnace
Cobalt bricks now give less [12-4]
Crafting table only
Changed Netherite Haxel Recipe
Changed Holy & Galaxy Bow Recipe
Recipes that used Campfire can now use Soul Campfire
Changed Furnace Golem Recipe
Cut blocks are now required to craft Bricks (where applicable)
Endstone & Blackstone Can now be crafted into banished stars
Texture Changes
Improved the ring model to make it held better
Changed zombken feather particle
Retextured
Dragon Ring, Springy Ringy
Scrappy block
Hellish Ingot
Holy Ingot, Nugget, Ore, End Ore,
Deepslate Demonic Ore,
Godly Ingot, Nugget, Stick, Sword, Scythe, Upgrader, Raw, Raw Block, Ore, End Ore
Galaxy Ingot, Nugget, Raw, Raw Block
Astral Ingot, Nugget, Raw, Raw Block, Ore
Fixed random spaces in item names
Note: with this a portion of item names have there text color removed but will be reimplemented later
Fixed Several Typos in the "Travel Log 1" book
new copies only
Fixed a Typo in the "Only Cobblestone" book
new copies only
Fixed a typo in the Mini Demonic Allay's Spawn Egg
Renamed Onyx, Demonic, Void Ore to have Deepslate prefix
Balancing
Bows now take Durability
Holy [0-1250]
Galaxy [0-2000]
Arrows now shoot farther
Furnace Golem does more damage [15-50]
Furnace Golem drops less XP [5000-1500]
Necromancer Staff has durability [0-300]
Snowman has less health [2500-1500]
Snowman will drop its Top Hat significanly less often
Zombkens are no longer immune to fire
Haxels have gotten the following changes
Ability durability usage [1-4]
Amethyst damage [15-8]
Onyx damage [18-9]
Holy damage [18-9]
Hellish damage [20-10]
Amethyst Durability [12000-5000]
Onyx Durability [15000-5250]
Holy Durability [15000-6000]
Hellish Durability [12000-4000]
Block Breaker breaks slower [0.5s-3s]
normal variants only
Changed Ore generation
End Ores should no longer only spawn on the surface of End Island
End Ores are less Common
Adjusted some ores to no longer be uniform distribution
Holy Ore can now generate between [Y=256-Y=-8]
Hellish Ore can now generate between [Y=16-Y=-32]
Shade Ore can now generate between [Y=128-Y=-4]
Cobalt Ore can now generate between [Y=256-Y=-64]
Cobalt can now spawn in bigger veins [12-16]
Molten Armor is now repairable with molten slimeballs
Last updated