v1.2.0
Last updated
Last updated
Date Released: June 13th, 2024
Added Cone Cosmetic
Added Cosmetic Cosmetic
Added Necromancer Crown
Added Grad Cap
Added MLG Glasses
Added Kill Quest (64 Rotten Flesh for 2 Iron Tokens)
Added Farm Quest (16 Cod for 1 Iron Token)
Added Player Magnet
Armor Stand Remover is no longer a WIP
Added Turnip
Added Golden Turnip
Added Golden Chicken
Added Radium Battleaxe
Added Godly Crossbow
Added Astral Crossbow
Added Cobalt Crossbow
Added Hellish Crossbow
Added Void Crossbow
Added Hellish Arrow
Added Void Arrow
Added Molten Haxel
Added Galaxy Haxel
Added Nebula Haxel
Added Void Haxel
Added Death Haxel
Added Astral Haxel
Added Demonic Haxel
Added Medic Haxel
Added Medic Battleaxe
Added Molten Battleaxe
Added Death Sword
Added Zombifier
Added Blazooka
Added Cassette - Creator
Added Cassette - Creator (Music Box)
Added Cassette - Precipice
Added Toast
Added Duck Egg
Zombifier now plays a sound when using it
Jackhammer now plays a different sound if you are unable to mine further
Jackhammer can no longer directly break Mob Spawner, Trial Spawner, & Vault (**only if you are on it**)
All Bows can now use any type of arrow
Bows will use arrows in this order (Galaxy -> Void -> Holy -> Hellish -> Vanilla Arrows), Offhand will override arrow priority
Bows, Baguette, Rocket Replenisher are now Held better
Quantum Teleporter is no longer a WIP (Quantum Teleporter teleports ALL non player entities to itself)
Med Ring now emits particles when used, and plays a sound
Cooldown was also increased [1s>2s]
Burstbows should now slow you properly when charging
Haxel's ability will now make it go on cooldown [0s > 0.3s] (this should hopefully reduce the amount of unnecessary durability usage)
Quests now play a sound when you look at the quest info & dont have the items to complete it
Windzooka can now be used as an offhand cosmetic, gives you a brief period of slow falling, No longer fires instantly giving you a brief time to adjust before triggering, is now more accurate in where it sends you, made quieter
Added Barometer (will change texture based on if its raining or not)
Added Demonic Allay Conduit
Added Turnip Crop
Added Golden Turnip Trophy
Added Deepslate Godly Ore
Added Crates (Beetroot, Potato, Carrot, Red Mushroom, Brown Mushroom, Chorus Fruit, Nether Wart, Sweet Berries, Glow Berries, Melon, Pumpkin)
Added Dye Unmixer
All Bulbs now have 16 light color options
Void Ore no longer replaces bedrock when generating
Automation blocks will now only activate when powered with Redstone (Power cell will no longer affect these block)
Cobalt Bulb will make a sound when changing color
Calibrated Blocks can now be reconfigured by interacting with the side you want them to function on
Block Breakers will no longer break Bedrock
Added Ender Phantom
Added Mail Cart (Similar to the Chest Minecart but will always make it to its destination even if a player is not there)
Mushroom Buddy now has a sitting animation
Updated the Mushroom's buddies Walking animation
Sporeshrooms can now be milked with a glass bottle to get a milk bottle
Mushroom Buddies can now be tamed/bred/tempted/healed with (Turnips, Golden Turnips, Carrots, Potatoes, Sweet Berries)
Increased the width of the Mini Demonic Allay's Hitbox
Cosmetic Trader now sells all cosmetics for 1 Iron Token each
Sculk Ender will teleport less often
Furnace Golem & Mini demonic allay will now have a chance of dropping a Blazooka
Bosses & Sculk Enderman will automatically despawn after 30 minutes (Can Be prevented by naming them), naming them "despawn" will automatically despawn them, losing any rewards
Necromancer has been revamped, Mobs will despawn after 90 seconds of existing, Only spawns mob 1 type at a time, Bogged can now be spawned, plays the "Creator" music track, can Melee attack
Demonic Allays will no longer spawn in light in the overworld
Gilded allay will now only spawn after 32 days (total time)
Ducks now path properly over water
Power cell no longer requires a GPS Module to craft
Changed the Nebula Core recipe
Changed the Scrapper Spawn Egg recipe
Adjusted the Shade Gem's recipe
All bricks now give the proper amount when crafting them in a crafting table
Wooden Haxel can now be crafted with any combination of logs (Can now also be crafted with stripped logs & nether logs)
Stone Haxel can now be crafted with any combination of (Replaces the normal stone in the recipe: Cobblestone, Cobbled Deepslate, Blackstone)
Changed the Holy & Galaxy Burstbow Recipe
Stone and Iron Haxels no longer require prior Haxel
you'll now only need a stick for the first Haxel in the path (Cobalt, Onyx, Hellish, Holy, Nebula)
Nebula Armor now uses the Godly Armor model
Retextured the Holy & Galaxy bow
Retextured Hellish & Demonic Nuggets
Renamed Bows to Burstbows
Renamed Ember Scythe to Molten Scythe
Renamed Block of Molten Embers to Molten Block
Remodeled the Token Trader
Listener, Arrow Ring, Nebula Sword, & Galactic Scythe's names now should change (if applicable) if you are using a non-English language
Retextured Molten Lava Sponge
Retextured all Haxels
Retextured Onyx Armor
Retextured Cobalt Ore
Improved animations for Necromancer, Zombken, Knightling
Robes have full armor trim support
Ruined Tower's Vault should now give less non-stackable items, now also has a small chance of giving candles
Ruined tower is a lot less likely to spawn clustered together
Replaced the chest with a barrel & removed the old barrel in the Ruined Tower
Removed the need for the "Holiday Creator Features" Experimental Toggle
also, Custom Biomes is not needed (idk how long it wasn't)
"Update 1.21" Experiment is no longer needed (as 1.21 is out now)
Added Color to some entity names
Reduced the overall pack size
Fixed a typo in Deepslate Cobalt Ore
Added Emojis for all entities that did not already have them
Void Sword has less durability [7510->2870]
Boss events trigger less often [~80 minutes -> ~90 minutes]
Void Battleaxe does more damage [21->23]
Reduced the looting multiplier for the Sculk Enderman
Changed the Snowman boss's fire rate [0.25s->0.55s]
Snowman (boss) will now shoot less per shot [3->2]
Items that would've taken more then 1 durability when using it will now only take 1
Following Changes to Shade, Warp, Dragon, Arrow, & Blaze Rings, slows you down when using, has a use duration [0->0.25], Should hit yourself less, (Dragon only) Cooldown reduced [50 -> 25], (Dragon only) Particle AOE lasts for less time [120->20], (Shade & Warp only) no longer spawn Endermites, (Arrow only) Arrows no longer persist after landing
All weapons now take durability when hitting things
Text color on Entities will now only apply to itself, rather than everything after it as well
All Scythes, Battleaxes, & Swords now takes durability when breaking blocks
All Foods now slow you down when consuming them
Foods that should have given effects now do again
Upgraders can now upgrade all variants of their ores
Arrows now travel the same distance as the Vanilla Arrow
Void and Hellish Arrows (the Projectile not item) now have names
Medic Bricks now have proper sounds
Fixed an issue where some calibrated blocks were outputting content log errors when loading the world
Breaking blocks with custom tools will now work with unbreaking
Breaking Ores with Fortune will now drop more
Iron Battleaxe now shows the proper death message when killing something with its ability
Trophies playing music when interacting with them will no longer overlap other in-game music
Trophies now also fade out the prior music over 5 seconds
and is now controlled by the "music" audio slider
Trapdoors now open/close at the same speed as the normal trapdoors
Knightling helmet is no longer repairable with a Godly Helmet
Cobalt, Shade, & Radium Haxels now have proper mining speeds
Listener will no longer loop its boss music
Cassettes' music now is controlled by the "Music" audio slider
Fixed an issue where some scythes were not repairable with their ingot/nugget
All Scythes can now break bamboo saplings (the bamboo before it grows)
All Blocks that should've conducted Redstone will now
Empty Coffee Mug no longer emits light
Haxels can now break Heavy Core
Traders are no longer affected by Hero of the Village
Astral Crossbow is now repairable
Amethyst Sword & Haxel is now repairable with Amethyst Shards
Onyx Armor is now repairable with Onyx Ingots/Nuggets
Snow Shovel can now be repaired with a repair core
Snowman now has proper sounds
When defeating a boss with music it now transitions back more smoothly
Projectiles are all anchored to eye height (should prevent you hitting yourself when moving)
Sculk Enderman will now reflect projectiles